1st-level enchantment
Casting Time 1 action
Duration Conc., up to 1 minute
Range 30 feet
Components V S M (Tiny tarts, feather)

A creature of your choice must succeed on a Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 or less isn't affected.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it's triggered by damage. On a success, the spell ends.