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These are the spells that the Sorcerer class can learn. For a list of every spell, see List of Spells.

Cantrips

Name School Casting Time Save Concentration
Acid Splash Conjuration 1 action Dexterity
Blade Ward Abjuration 1 action
Booming Blade Evocation 1 action Attack roll
Chill Touch Necromancy 1 action Attack roll
Control Flames Transmutation 1 action
Create Bonfire Conjuration 1 action Dexterity Yes
Dancing Lights Evocation 1 action Yes
Fire Bolt Evocation 1 action Attack roll
Friends Enchantment 1 action Yes
Frostbite Evocation 1 action Constitution
Green-Flame Blade Evocation 1 action Attack roll
Gust Transmutation 1 action Strength
Infestation Conjuration 1 action Constitution
Light Evocation 1 action
Lightning Lure Evocation 1 action Strength
Mage Hand Conjuration 1 action
Mending Transmutation 1 minute
Message Transmutation 1 action
Minor Illusion Illusion 1 action
Mold Earth Transmutation 1 action
Poison Spray Conjuration 1 action Constitution
Prestidigitation Transmutation 1 action
Ray of Frost Evocation 1 action Attack roll
Shape Water Transmutation 1 action
Shocking Grasp Evocation 1 action Attack roll
Sword Burst Conjuration 1 action Dexterity
Thunderclap Evocation 1 action Constitution
True Strike Divination 1 action Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
On/Off Transmutation 1 action

1st Level

Name School Casting Time Save Ritual Concentration
Absorb Elements Abjuration 1 reaction
Burning Hands Evocation 1 action Dexterity
Catapult Transmutation 1 action Dexterity
Chaos Bolt Evocation 1 action Attack roll
Charm Person Enchantment 1 action Wisdom
Chromatic Orb Evocation 1 action Attack roll
Color Spray Illusion 1 action
Command Enchantment 1 action Wisdom
Comprehend Languages Divination 1 action Yes
Detect Magic Divination 1 action Yes Yes
Disguise Self Illusion 1 action
Earth Tremor Evocation 1 action Dexterity
Expeditious Retreat Transmutation 1 bonus action Yes
False Life Necromancy 1 action
Feather Fall Transmutation 1 reaction
Fog Cloud Conjuration 1 action Yes
Ice Knife Conjuration 1 action Attack roll, Dexterity
Jump Transmutation 1 action
Mage Armor Abjuration 1 action
Magic Missile Evocation 1 action
Ray of Sickness Necromancy 1 action Attack roll
Shield Abjuration 1 reaction
Silent Image Illusion 1 action Yes
Sleep Enchantment 1 action
Thunderwave Evocation 1 action Constitution
Witch Bolt Evocation 1 action Attack roll Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Infallible Relay Divination 1 minute Charisma Yes
Remote Access Transmutation 1 action
Sudden Awakening Enchantment 1 bonus action

2nd Level

Name School Casting Time Save Ritual Concentration
Aganazzar's Scorcher Evocation 1 action Dexterity
Alter Self Transmutation 1 action Yes
Blindness/Deafness Necromancy 1 action Constitution
Blur Illusion 1 action Yes
Cloud of Daggers Conjuration 1 action Yes
Crown of Madness Enchantment 1 action Wisdom Yes
Darkness Evocation 1 action Yes
Darkvision Transmutation 1 action
Detect Thoughts Divination 1 action Wisdom, Intelligence Yes
Dragon's Breath Transmutation 1 bonus action Dexterity Yes
Dust Devil Conjuration 1 action Strength Yes
Earthbind Transmutation 1 action Strength Yes
Enhance Ability Transmutation 1 action Yes
Enlarge/Reduce Transmutation 1 action Constitution Yes
Gust of Wind Evocation 1 action Strength Yes
Hold Person Enchantment 1 action Wisdom Yes
Invisibility Illusion 1 action Yes
Knock Transmutation 1 action
Levitate Transmutation 1 action Constitution Yes
Maximilian's Earthen Grasp Transmutation 1 action Strength Yes
Mind Spike Divination 1 action Wisdom Yes
Mirror Image Illusion 1 action
Misty Step Conjuration 1 bonus action
Phantasmal Force Illusion 1 action Intelligence Yes
Pyrotechnics Transmutation 1 action Constitution
Scorching Ray Evocation 1 action Attack roll
See Invisibility Divination 1 action
Shadow Blade Illusion 1 bonus action Attack roll Yes
Shatter Evocation 1 action Constitution
Snilloc's Snowball Swarm Evocation 1 action Dexterity
Spider Climb Transmutation 1 action Yes
Suggestion Enchantment 1 action Wisdom Yes
Warding Wind Evocation 1 action Yes
Web Conjuration 1 action Dexterity Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Arcane Hacking Transmutation 1 action Yes
Digital Phantom Abjuration 1 action Yes
Find Vehicle Conjuration 10 minutes

3rd Level

Name School Casting Time Save Ritual Concentration
Blink Transmutation 1 action
Catnap Enchantment 1 action
Clairvoyance Divination 10 minutes Yes
Counterspell Abjuration 1 reaction Spell DC
Daylight Evocation 1 action
Dispel Magic Abjuration 1 action Spell DC
Enemies Abound Enchantment 1 action Intelligence Yes
Erupting Earth Transmutation 1 action Dexterity
Fear Illusion 1 action Wisdom Yes
Fireball Evocation 1 action Dexterity
Flame Arrows Transmutation 1 action Attack roll Yes
Fly Transmutation 1 action Yes
Gaseous Form Transmutation 1 action Yes
Haste Transmutation 1 action Yes
Hypnotic Pattern Illusion 1 action Wisdom Yes
Lightning Bolt Evocation 1 action Dexterity
Major Image Illusion 1 action Yes
Melf's Minute Meteors Evocation 1 action Dexterity Yes
Protection from Energy Abjuration 1 action Yes
Sleet Storm Conjuration 1 action Dexterity Yes
Slow Transmutation 1 action Wisdom Yes
Stinking Cloud Conjuration 1 action Constitution Yes
Thunder Step Conjuration 1 action Constitution
Tidal Wave Conjuration 1 action Dexterity
Tongues Divination 1 action
Wall of Water Evocation 1 action Yes
Water Breathing Transmutation 1 action Yes
Water Walk Transmutation 1 action Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Haywire Enchantment 1 action Wisdom Yes
Invisibility to Cameras Illusion 1 action Yes
Protection from Ballistics Abjuration 1 action Yes

4th Level

Name School Casting Time Save Ritual Concentration
Banishment Abjuration 1 action Charisma Yes
Blight Necromancy 1 action Constitution
Charm Monster Enchantment 1 action Wisdom
Confusion Enchantment 1 action Wisdom Yes
Dimension Door Conjuration 1 action
Dominate Beast Enchantment 1 action Wisdom Yes
Greater Invisibility Illusion 1 action Yes
Ice Storm Evocation 1 action Dexterity
Polymorph Transmutation 1 action Wisdom Yes
Sickening Radiance Evocation 1 action Constitution Yes
Stoneskin Abjuration 1 action Yes
Storm Sphere Evocation 1 action Strength Yes
Vitriolic Sphere Evocation 1 action Dexterity
Wall of Fire Evocation 1 action Dexterity Yes
Watery Sphere Conjuration 1 action Strength Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Conjure Knowbot Conjuration 1 action
Synchronicity Enchantment 1 action Charisma Yes
System Backdoor Transmutation 1 minute Yes

5th Level

Name School Casting Time Save Ritual Concentration
Animate Objects Transmutation 1 action Yes
Cloudkill Conjuration 1 action Constitution Yes
Cone of Cold Evocation 1 action Constitution
Control Winds Transmutation 1 action Strength Yes
Dominate Person Enchantment 1 action Wisdom Yes
Enervation Necromancy 1 action Dexterity Yes
Far Step Conjuration 1 bonus reaction Yes
Hold Monster Enchantment 1 action Wisdom Yes
Immolation Evocation 1 action Dexterity Yes
Insect Plague Conjuration 1 action Constitution Yes
Seeming Illusion 1 action Charisma
Skill Empowerment Transmutation 1 action Yes
Synaptic Static Enchantment 1 action Intelligence
Telekinesis Transmutation 1 action Strength Yes
Teleportation Circle Conjuration 1 minute
Wall of Light Evocation 1 action Constitution Yes
Wall of Stone Evocation 1 action Dexterity Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Commune with City Divination 1 minute Yes
Conjure Vrock Conjuration 1 action Yes
Shutdown Transmutation 1 action Constitution Yes

6th Level

Name School Casting Time Save Ritual Concentration
Arcane Gate Conjuration 1 action Yes
Chain Lightning Evocation 1 action Dexterity
Circle of Death Necromancy 1 action Constitution
Disintegrate Transmutation 1 action Dexterity
Eyebite Necromancy 1 action Wisdom Yes
Globe of Invulnerability Abjuration 1 action Yes
Investiture of Flame Transmutation 1 action Dexterity Yes
Investiture of Ice Transmutation 1 action Constitution Yes
Investiture of Stone Transmutation 1 action Dexterity Yes
Investiture of Wind Transmutation 1 action Constitution Yes
Mass Suggestion Enchantment 1 action Wisdom
Mental Prison Illusion 1 action Intelligence Yes
Move Earth Transmutation 1 action Yes
Scatter Abjuration 1 action Wisdom
Sunbeam Evocation 1 action Constitution Yes
True Seeing Divination 1 action

7th Level

Name School Casting Time Save Concentration
Crown of Stars Evocation 1 action Attack roll
Delayed Blast Fireball Evocation 1 action Dexterity Yes
Etherealness Transmutation 1 action
Finger of Death Necromancy 1 action Constitution
Fire Storm Evocation 1 action Dexterity
Forcecage Evocation 1 action Charisma
Plane Shift Conjuration 1 action Charisma
Power Word Pain Enchantment 1 action Constitution
Prismatic Spray Evocation 1 action Dexterity
Reverse Gravity Transmutation 1 action Dexterity Yes
Teleport Conjuration 1 action
Whirlwind Evocation 1 action Dexterity, Strength Yes

Unearthed Arcana

Name School Casting Time Save Ritual Concentration
Conjure Hezrou Conjuration 1 action Yes

8th Level

Name School Casting Time Save Concentration
Abi-Dalzim's Horrid Wilting Necromancy 1 action Constitution
Dominate Monster Enchantment 1 action Wisdom Yes
Earthquake Evocation 1 action Constitution, Dexterity Yes
Incendiary Cloud Conjuration 1 action Dexterity Yes
Power Word Stun Enchantment 1 action Constitution
Sunburst Evocation 1 action Constitution

9th Level

Name School Casting Time Save Concentration
Gate Conjuration 1 action Yes
Mass Polymorph Transmutation 1 action Wisdom Yes
Meteor Swarm Evocation 1 action Dexterity
Power Word Kill Enchantment 1 action
Psychic Scream Enchantment 1 action Intelligence
Time Stop Transmutation 1 action
Wish Conjuration 1 action