|Casting Time||1 action|
|Duration||Conc., up to 1 minute|
A creature you can see must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration and takes 4d10 psychic damage at the start of its turns. At the end of its turn, it makes a Wisdom save. On a success, the spell ends.
At Higher Levels: The damage increases by 1d10 for each slot level above 4th.