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General Feats

Martial Feats

Magic Feats

Arcane Strike

Prerequisite: Base attack +1, caster level 1st.
Benefit: As a swift action you may add damage to your the next attack you make by expending a daily spell slot. The added damage is equal to 1d6 per spell level (or 1d3 for a 0-level spell). This damage is pure arcane energy but spell resistance still applies normally as if you'd cast a spell on the target of your attack. You must make this attack before the end of your turn. You cannot apply these benefits to an attack made as part of a spell (such as the ranged touch attack of a Scorching Ray or the melee touch attack of a Finger of Death spell).
Source: ??? --99.2.124.106 08:46, September 9, 2009 (UTC)
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