8th-level Enchantment

Casting Time 1 Action
Range 150 feet
Components V, S, M (a handful of clay, crystal, glass, or mineral spheres)
Duration Instantaneous

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4D6 psychic damage and must make an Intelligence saving throw.

On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, communicate in any intelligible way. The creature can, however, identify friends, follow them, and even protect them.

At the end of every 30 days, the creature can repeat its saving throw against this spell, If it succeeds on its saving throw the spell ends.

This spell can also be ended by greater restoration, heal, or wish.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.