|Casting Time||1 bonus action|
Choose any number of creatures you can see. Each creature that can hear you must make a Charisma save. On failure, a creature suffers an effect based on its current hit points:
- 50 HP or less: deafened for 1 minute
- 40 HP or less: deafened and blinded for 10 minutes
- 30 HP or less: blinded, deafened, and stunned for 1 hour
- 20 HP or less: killed
Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin and can't return for 24 hours by any means short of Wish.