6th-level transmutation
Casting Time 1 action
Duration Instantaneous
Range 60 feet
Components V S M (Lodestone, pinch of dust)

Choose a target. It can be a creature, an object, or a creation of magical force. A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically disintegrates a Large or smaller non-magical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

At Higher Levels. The damage increases by 3d6 for each slot level above 6th.