|Casting Time||1 action|
|Range||Self (60ft cone)|
|Components||V S M (Ammunition/thrown weapon)|
Throw a nonmagical weapon or ammunition. A cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must make a Dexterity save. It deals 3d8 damage on a failed save, or half on a successful one. The damage type is the same as the weapon's.