Cleric Spells (PHB)[]
Cantrips (0 Level)[]
- Guidance[1]:248
- Light[1]:255
- Mending[1]:259
- Resistance[1]:272
- Sacred Flame[1]:272
- Spare the Dying[1]:277
- Thaumaturgy[1]:282
1st Level[]
- Bane[1]:216
- Bless[1]:219
- Command[1]:223
- Create or Destroy Water[1]:229
- Cure Wounds[1]:230
- Detect Evil and Good[1]:231
- Detect Magic[1]:231
- Detect Poison and Disease[1]:231
- Guiding Bolt[1]:248
- Healing Word[1]:250
- Inflict Wounds[1]:253
- Protection from Evil and Good[1]:270
- Purify Food and Drink[1]:270
- Sanctuary[1]:272
- Shield of Faith[1]:275
2nd Level[]
- Aid[1]:211
- Augury[1]:215
- Blindness/Deafness[1]:219
- Calm Emotions[1]:221
- Continual Flame[1]:227
- Enhance Ability[1]:237
- Find Traps[1]:241
- Gentle Repose[1]:245
- Hold Person[1]:251
- Lesser Restoration[1]:255
- Locate Object[1]:256
- Prayer of Healing[1]:267
- Protection from Poison[1]:270
- Silence[1]:275
- Spiritual Weapon[1]:278
- Warding Bond[1]:287
- Zone of Truth[1]:289
3rd Level[]
- Animate Dead[1]:212
- Beacon of Hope[1]:217
- Bestow Curse[1]:218
- Clairvoyance[1]:222
- Create Food and Water[1]:229
- Daylight[1]:230
- Dispel Magic[1]:234
- Feign Death[1]:240
- Glyph of Warding[1]:245
- Magic Circle[1]:256
- Mass Healing Word[1]:258
- Meld into Stone[1]:259
- Protection from Energy[1]:270
- Remove Curse[1]:271
- Revivify[1]:272
- Sending[1]:274
- Speak with Dead[1]:277
- Spirit Guardians[1]:278
- Tongues[1]:283
- Water Walk[1]:287
4th Level[]
- Banishment[1]:217
- Control Water[1]:227
- Death Ward[1]:230
- Divination[1]:234
- Freedom of Movement[1]:244
- Guardian of Faith[1]:246
- Locate Creature[1]:256
- Stone Shape[1]:278
5th Level[]
- Commune[1]:223
- Contagion[1]:227
- Dispel Evil and Good[1]:233
- Flame Strike[1]:242
- Geas[1]:244
- Greater Restoration[1]:246
- Hallow[1]:249
- Insect Plague[1]:254
- Legend Lore[1]:254
- Mass Cure Wounds[1]:258
- Planar Binding[1]:265
- Raise Dead[1]:270
- Scrying[1]:273
6th Level[]
- Blade Barrier[1]:218
- Create Undead[1]:229
- Find the Path[1]:240
- Forbiddance[1]:243
- Harm[1]:249
- Heal[1]:250
- Heroes' Feast[1]:250
- Planar Ally[1]:265
- True Seeing[1]:284
- Word of Recall[1]:289
7th Level[]
- Conjure Celestial[1]:225
- Divine Word[1]:234
- Etherealness[1]:238
- Fire Storm[1]:242
- Plane Shift[1]:266
- Regenerate[1]:271
- Resurrection[1]:272
- Symbol[1]:280
8th Level[]
- Antimagic Field[1]:213
- Control Weather[1]:228
- Earthquake[1]:236
- Holy Aura[1]:251
9th Level[]
- Astral Projection[1]:215
- Gate[1]:244
- Mass Heal[1]:258
- True Resurrection[1]:284
Cleric Spells (D&D Basic Rules)[]
Cantrips (0 Level)[]
- Guidance[1]:248
- Light[1]:255
- Resistance[1]:272
- Sacred Flame[1]:272
- Spare the Dying[1]:277
- Thaumaturgy[1]:282
1st Level[]
- Bless[1]:219
- Command[1]:223
- Cure Wounds[1]:230
- Detect Magic[1]:231
- Guiding Bolt[1]:248
- Healing Word[1]:250
- Inflict Wounds[1]:253
- Sanctuary[1]:272
- Shield of Faith[1]:275
2nd Level[]
- Aid[1]:211
- Augury[1]:215
- Hold Person[1]:251
- Lesser Restoration[1]:255
- Prayer of Healing[1]:267
- Silence[1]:275
- Spiritual Weapon[1]:278
- Warding Bond[1]:287
3rd Level[]
- Beacon of Hope[1]:217
- Dispel Magic[1]:234
- Mass Healing Word[1]:258
- Protection from Energy[1]:270
- Remove Curse[1]:271
- Revivify[1]:272
- Speak with Dead[1]:277
- Spirit Guardians[1]:278
4th Level[]
- Death Ward[1]:230
- Divination[1]:234
- Freedom of Movement[1]:244
- Guardian of Faith[1]:246
- Locate Creature[1]:256
5th Level[]
- Commune[1]:223
- Flame Strike[1]:242
- Greater Restoration[1]:246
- Mass Cure Wounds[1]:258
- Raise Dead[1]:270
6th Level[]
- Blade Barrier[1]:218
- Find the Path[1]:240
- Harm[1]:249
- Heal[1]:250
- Heroes' Feast[1]:250
- True Seeing[1]:284
7th Level[]
- Etherealness[1]:238
- Fire Storm[1]:242
- Regenerate[1]:271
- Resurrection[1]:272
8th Level[]
- Antimagic Field[1]:213
- Earthquake[1]:236
- Holy Aura[1]:251
9th Level[]
- Astral Projection[1]:215
- Gate[1]:244
- Mass Heal[1]:258
- True Resurrection[1]:284
References[]
- ↑ 1.000 1.001 1.002 1.003 1.004 1.005 1.006 1.007 1.008 1.009 1.010 1.011 1.012 1.013 1.014 1.015 1.016 1.017 1.018 1.019 1.020 1.021 1.022 1.023 1.024 1.025 1.026 1.027 1.028 1.029 1.030 1.031 1.032 1.033 1.034 1.035 1.036 1.037 1.038 1.039 1.040 1.041 1.042 1.043 1.044 1.045 1.046 1.047 1.048 1.049 1.050 1.051 1.052 1.053 1.054 1.055 1.056 1.057 1.058 1.059 1.060 1.061 1.062 1.063 1.064 1.065 1.066 1.067 1.068 1.069 1.070 1.071 1.072 1.073 1.074 1.075 1.076 1.077 1.078 1.079 1.080 1.081 1.082 1.083 1.084 1.085 1.086 1.087 1.088 1.089 1.090 1.091 1.092 1.093 1.094 1.095 1.096 1.097 1.098 1.099 1.100 1.101 1.102 1.103 1.104 1.105 1.106 1.107 1.108 1.109 1.110 1.111 1.112 1.113 1.114 1.115 1.116 1.117 1.118 1.119 1.120 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.130 1.131 1.132 1.133 1.134 1.135 1.136 1.137 1.138 1.139 1.140 1.141 1.142 1.143 1.144 1.145 1.146 1.147 1.148 1.149 1.150 1.151 1.152 1.153 1.154 1.155 1.156 1.157 1.158 1.159 1.160 1.161 1.162 1.163 Wizards RPG Team. Player's Handbook. Wizards of the Coast. ISBN 978-0-7869-6560-1.