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To anyone wondering why the racial traits are gone,

We, the active editors of this Wikia, had a discussion and decided to remove them from this page. This page is intended to be a list of races allowed in the Adventurers League and the conditions thereof, and nothing more. It is purely an index. With this in mind, the list of non-compliant races has been removed since it's a given that if a race is not on this list, it's not allowed.
This change was decided upon with the introduction of individual pages for each race. Please do not re-add the racial traits to this page. You may access a list of all races here. We apologise for any inconvenience and thank you for your understanding.

Sincerely, Foxwells.

Overview

Only the races published in the following books are allowed:

In addition, any race with flight at first level, including the Aarakocra, Winged Tiefling, and Avariel Elf subrace, is not legal for Adventurers League play.

A good rule of thumb is that if it is not on this list, it is not Adventurers League compliant.

Aasimar

Main article: Aasimar

Aasimar are humans with the soul of an angel. They have divine connections that compel them to fight evil. Must use the base traits from Volo's Guide to Monsters. Aasimar must be part of one of Faerun's factions to be Adventurer's League compliant.

Permitted Subraces

Bugbear

Main article: Bugbear

From Volo's Guide to Monsters. Bugbears are large, muscular, hairy goblinoids. They're infamous for their short-sightedness and hot tempers.

Dragonborn

Main article: Dragonborn

From Player's Handbook. Dragonborn are humanoid dragons, sporting scales, a draconic visage, and muscular bodies.

Dwarf

Main article: Dwarf

Dwarves are short, hardy humanoids known for impressive beards and a love for mining and smithing. Must use the base traits from Player's Handbook.

Permitted Subraces

Elf

Main article: Elf

Elves are slender, athletic humanoids with signature pointed ears and long lifespans. Must use base traits from Player's Handbook.

Permitted Subraces

Firbolg

Main article: Firbolg

From Volo's Guide to Monsters. Firbolgs are tall, lumbering humanoids that share an ancestral bond with nature and act as guardians of it.

Genasi

Main article: Genasi

From Elemental Evil. Genasi are a diverse race of humanoids with ancestry to powerful elementals of another plane.

Permitted Subraces

Gnome

Main article: Gnome

Gnomes are small humanoids with a resemblance toward elves. They're often overlooked despite a natural inclination toward magic and bright minds. Must use base traits from Player's Handbook.

Permitted Subraces

Goblin

Main article: Goblin

From Volo's Guide to Monsters. Goblins are small goblinoids with flat faces and pointed ears. They're generally regarded as nuisances.

Goliath

Main article: Goliath

From Volo's Guide to Monsters. Goliath are massive, powerful humanoids who look like they're carved out of stone.

Hobgoblin

Main article: Hobgoblin

From Volo's Guide to Monsters. Hobgoblins are goblinoids that like a larger and smarter goblin, but with the temper of a bugbear.

Half-elf

Main article: Half-elf

Half-elves are a cross between a human and elf, with all the cunning of an elf but the charm and versatility of a human. Must use base traits from Player's Handbook.

Permitted Subraces

Halfling

Main article: Halfling

Halflings are small humanoids known for their luck and dexterousness. Must use the base traits from Player's Handbook.

Permitted Subraces

Half-orc

Main article: Half-orc

From Player's Handbook. Half-orcs are a cross between a human and an orc, but bear more resemblance to their orc heritage than their human one.

Human

Main article: Human

Humans are an average-sized humanoid known for their extreme diversity and adaptability. Must use base traits from Player's Handbook.

Permitted Subraces

Kenku

Main article: Kenku

From Volo's Guide to Monsters. Kenku are avian humanoids who dream of flying, but work in rather shady business.

Kobold

Main article: Kobold

From Volo's Guide to Monsters. Kobolds are small reptilian humanoids with a resemblance to dragons. They work best in packs.

Lizardfolk

Main article: Lizardfolk

From Volo's Guide to Monsters. Lizardfolk are reptilian humanoids with a distance from emotion and a hard, logical view on things.

Orc

Main article: Orc

From Volo's Guide to Monsters. Orcs are hulking, dim-witted humanoids with a signature underbite from tusks.

Tabaxi

Main article: Tabaxi

From Volo's Guide to Monsters. Tabaxi are cat-like humanoids known for their curiosity and love of knowledge.

Tiefling

Main article: Tiefling

Tieflings are humanoids with infernal heritage, giving them horns, tails, and other demonic features. Must use base traits from Player's Handbook.

Permitted Subraces

Tortle

Main article: Tortle

From Tortle Package. Tortles are a race of intelligence, bipedal turtles who are most defined by their shells.

Triton

Main article: Triton

From Volo's Guide to Monsters. Tritons are fish-like humanoids that live in and protect the seas.

Yuan-Ti Pureblood

Main article: Yuan-Ti Pureblood

From Volo's Guide to Monsters. Yuan-Ti Purebloods are a race who would be seen as humans if not for their light snake-like features.