1st-level abjuration
Casting Time 1 reaction when you take acid, cold, fire, lightning, or thunder damage
Duration 1 round
Range Self
Components S

You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.

At Higher Levels: The extra damage increases by 1d6 for each slot level above 1st.